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SWIFT Tutorials
How to implement a space shooter with SpriteKit and SWIFT
- Part 1: Initial project setup, sprite creation and movement using SKAction and SKConstraint
- Part 2: Adding enemies, bullets and shooting with SKAction and SKConstraint
- Part 3: Adding a HUD with SKLabelNode and SKSpriteNode
- Part 4: Adding basic game logic and collision detection
- Part 5: Adding particles and sound
- Part 6: GameCenter integration
WatchKit Tutorials:
Objective C Tutorials
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