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Blog about developing small games for iOS devices
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Wednesday, January 14, 2015
How to implement a space shooter with SpriteKit and SWIFT - Part 6: Game Center integration
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Adding Game Center integration Welcome to part 6 of my swift programming tutorial. In the previous parts we've created ...
3 comments:
Wednesday, December 17, 2014
How to implement a space shooter with SpriteKit and SWIFT - Part 5: Particles and Sound
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Adding particles and sound Welcome to part 5 of my tutorial series. In the previous parts we've created a sprite, added mo...
Thursday, November 27, 2014
How to implement a space shooter with SpriteKit and SWIFT - Part 4: Collision Detection
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Adding basic game logic and collision detection Welcome to part 4 of my tutorial series. In the previous parts we've cre...
4 comments:
Wednesday, November 19, 2014
How to implement a space shooter with SpriteKit and SWIFT - Part 3: Create a HUD
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Adding a HUD with SpriteKit and SWIFT Tutorial Overview: Part 1 : Initial project setup, sprite creation and movement us...
Tuesday, November 11, 2014
How to implement a space shooter with SpriteKit and SWIFT - Part 2
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Adding enemies, bullets and shooting with SKAction and SKConstraint Tutorial Overview: Part 1 : Initial project setup, s...
8 comments:
Wednesday, November 5, 2014
How to implement a space shooter with SpriteKit and SWIFT - Part 1
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Initial project setup, sprite creation and movement using SKAction and SKConstraint Tutorial Overview: Part 1 : Initial p...
6 comments:
Tuesday, October 21, 2014
Writing games is more fun than writing a blog post: New teaser video for my upcoming tutorial
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Sorry, I love writing blog posts, but this time I have written a small game instead of completing my tutorial. Here's another short teas...
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